A post with two purposes I guess. One a further nod to Battle Valor. Presented below is their human NPC character pack which, as you can see, has quite a good range of useful humans to populate your fantasy world.
Secondly was to highlight a new offering from Thierry Ponsenard (Khardin on the 15mm Fantasy Facebook page) who has produced his first two sets of 15mm fantasy miniatures – his new site and the miniatures can be found here – Khadrin’s Miniatures. He has basically got off his butt and done what so many of us would like to do ourselves. So kudos to him. My two sets arrived last week and they are very finely detailed and well cast minis.
The reason I mention BV and Khadrin together is obviously the NPC theme of non-combatants for your table. BV would appear to have human’s pretty well covered and now Khadrin adds colourful orcs and elves. He is currently mulling over “what next” so I thought the pics of the painted BV humans might be helpful.
I’ve enjoyed painting up quite a host of the ‘plastic playing pieces’ that I got with Zombicide Black Plague (see related posts). As I’ve mentioned on various posts the quality of the miniatures included with this type of board game has come on in leaps and bounds in the recent past and Conan the Board Game is no exception.
The KS pledge turned up last year but I’ve been a bit slower in tackling the miniatures (still working on the ZBP stuff too). But I thought I should at least paint up the main characters from the core box below. Far less cartoony than the ZBP counterparts, they will easily do double-duty in other Fantasy systems/settings.
Over the last few years the offerings from a range of creators such as CMoN and Monolith/Mythic to name a couple have spoilt the table top gamer for choice and quality. The range of the miniatures in some of these games are very impressive and the quality is only getting better (looking at you Mythic Battles and Joan of Arc).
I had already had a run at eating into the plastic pile that was Zombicide Black Plague with the core box characters and the whimsical troop of tribute-Knights. Last summer I attempted to dig further chunks out of the pile. This first offering are the player characters found in the Paul Bonner Special Guest box. It is the only guest box which appealed to me at the time of the Kickstarter offering loads of character and a few minis that would not be out of place in a good-olde-fantasy-bash.
Some of you may recall from an earlier post an early ‘test’ at creating a backdrop for one of my fantasy city terrain boards. Link to post.
Here is a pic.
The effort composed simply of Photoshopping some matching Dave Graffam art with some perspective artwork found online in order to achieve a sense of continuation from the ‘playable’ board. As you can see from the photo this works quite well and deserved further exploration.
However, it did have one draw back – backdrop or not aside, when placing terrain against a ‘dead table end’ like this does create a lot of dead space around that set terrain (i.e. you have a full depth building jutting against a wall where only the frontage is going to be useful in game terms).
Model Railway enthusiasts conquered this issues aeons ago for the same reasons with ‘low relief’ terrain/models. In effect, cut the terrain in half.
So with that in mind, combining the previous efforts with Photoshop and slicing a number of pre-built Graffam models in half, I made a panel that both compliments the terrain on the board and still plays an active, yet less intrusive, part in the game space. Pretty pleased with the result.
Anyone that knows this blog (or me) will know I am a big fan of Splintered Light Miniatures and have painted, more recently, quite a few human dark age and fantasy offerings from them. A long while ago I picked up some packs of their brilliant Woodland Warriors range (technically 20mm but lets not get too picky).
Okay, so not the most challenging of models to paint but no doubt a great boost to any dwarf force – this mechanical war machine from Demonworld (Ral Partha Europe) is still a very nice model – and pretty large to boot.
I went a tad further and magnetised the arms so that they can be animated, removed or swapped out for other arms/weapons (there is a version with hammers…).