It gets to that point where there is an eclectic mix of miniature photos in the media library that don’t quite link together or really warrant an entire post on their own (for whatever reason the questionable logic that is my reasoning deems the case).
So forgive the randomness in advance.
First up – I’m pretty sure this Kali-inspired monster goddess is from old-school Games Workshop. I’ve had her long enough waiting for a paint job. I was going to paint her in tandem with the Reaper Bones inspired Kali I did a while back but didn’t. A slight move in style towards, but by no means complete, NMM painting style. I wanted a strong red tone to stand out so thought I’d try an understated black armour to contrast. A bit heavy on the armour highlights.
Chronicles of the Wayfarer is a forthcoming range of rather nice 15mm fantasy themed miniatures. Fellow gamer and painter John M put me on to the range and encouraged me to join the ‘launch’ painting competition. So the images you see here are those that I recently entered into the competition.
First off though, the miniatures. They differ from most 15mm offering in that they are produced in resin. At this scale resin has it’s draw-backs – it’s light and fragile. It does however still share the benefits of larger models in that the level of detail and to an extent pose options, are far greater. And detailed these minis are.
Some of you may recall from an earlier post an early ‘test’ at creating a backdrop for one of my fantasy city terrain boards. Link to post.
Here is a pic.
The effort composed simply of Photoshopping some matching Dave Graffam art with some perspective artwork found online in order to achieve a sense of continuation from the ‘playable’ board. As you can see from the photo this works quite well and deserved further exploration.
However, it did have one draw back – backdrop or not aside, when placing terrain against a ‘dead table end’ like this does create a lot of dead space around that set terrain (i.e. you have a full depth building jutting against a wall where only the frontage is going to be useful in game terms).
Model Railway enthusiasts conquered this issues aeons ago for the same reasons with ‘low relief’ terrain/models. In effect, cut the terrain in half.
So with that in mind, combining the previous efforts with Photoshop and slicing a number of pre-built Graffam models in half, I made a panel that both compliments the terrain on the board and still plays an active, yet less intrusive, part in the game space. Pretty pleased with the result.
I was struck again more recently with a similar wave of all things ‘Northern’ that struck me when I painted for and penned this earlier post. I can’t fully explain where the notion comes from exactly but on this occasion is was prompted by joining in a new SAGA campaign at the local club.
I didn’t ‘need’ any more troops per sae but is was an excuse to paint up some LotR minis I’d bought off eBay (dirt cheap), a random Wargames Foundry Viking (£1 at Claymore 2016) and a re-paint of one of my oldest miniatures from Citadel.
First up, mounted Theoden from Games Workshop’s Lord of the Rings range.
Anyone that knows this blog (or me) will know I am a big fan of Splintered Light Miniatures and have painted, more recently, quite a few human dark age and fantasy offerings from them. A long while ago I picked up some packs of their brilliant Woodland Warriors range (technically 20mm but lets not get too picky).
Okay, so not the most challenging of models to paint but no doubt a great boost to any dwarf force – this mechanical war machine from Demonworld (Ral Partha Europe) is still a very nice model – and pretty large to boot.
I went a tad further and magnetised the arms so that they can be animated, removed or swapped out for other arms/weapons (there is a version with hammers…).