Like the poor moth drawn to the nearest light, I am but a typical gamer/miniature collector drawn to the next new shiny thing.
Maybe this is more in keeping with previous thoughts on “Indian in the Cupboard” where a mash-up of all the shiny things I like can be achieved – Sci Fi, Fantasy, Pirates, Wild West and Adventure. I listened to a review (an excellent review) on Meeples and Miniatures about Pulp Alley. I had heard of Pulp Alley but dismissed it as its theme appeared to be very “Indiana Jones”. Encouraged by M&Ms enthusiasm and a bit more research that suggested the system far more ‘open’ than I had assumed, I took the almighty plunge and bought the rules. At £6.25 you can’t go too wrong.
Well, after reading I think it might well be the Holy Grail of rules that I have been looking for. Character and story driven, simple rules, fun activation and the addition of perils make for a fun combination. In addition it does not take a huge leap of imagination to seeing this system being very adaptable to other genres. Indeed, perhaps a mutli-genre world where toy soldiers come to life and live in a cupboard!
The only immediate draw back I see is the fairly tight ‘structure’ used for creating Leagues/Bands/Groups. I suspect however a bit more thinking, play testing and research will open that one up too.