Category Archives: 15mm

Chronicles of the Wayfarer: New 15mm Fantasy Miniatures and Painting Competition!

Chronicles of the Wayfarer is a forthcoming range of rather nice 15mm fantasy themed miniatures. Fellow gamer and painter John M put me on to the range and encouraged me to join the ‘launch’ painting competition. So the images you see here are those that I recently entered into the competition.

First off though, the miniatures. They differ from most 15mm offering in that they are produced in resin. At this scale resin has it’s draw-backs – it’s light and fragile. It does however still share the benefits of larger models in that the level of detail and to an extent pose options, are far greater. And detailed these minis are.

Chronicles of the Wayfarer 15mm resin fantasy minatures Continue reading Chronicles of the Wayfarer: New 15mm Fantasy Miniatures and Painting Competition!

Can’t see the point of basing: A dalliance with transparent acrylic basing

See what I did there?

Nevermind. I’m a bit slow too. Like the time it has taken me to try out for myself the wonders of transparent basing. Many of us spend hours creating lovely textured and decorated bases to accompany our little painted gems. Personally I’ve always been a ‘less is less’ type of guy when it comes to basing. Keep it simple, neutral colours and focus on the mini. If possible blend in with the ‘expected’ playing surface (in my case the same palette for all bases and terrain bases).

These new(ish) fangled acrylic bases do away with the need for all of the above. You’ll have seen it done to great effect many times already but it’s taken me this long to give it a go myself.

Now, there is NO way I am going to rebase my entire collection. Tim Mc was right to point out that the benefits are far better had by sci fi settings than say historical or fantasy (where the variables of terrain type are larger, potentially). As good a starting place as any.

With that in mind – and coinciding with a foray in to Rogue Stars (28 and 15mm) – and coinciding with having  a few old and stripped down minis ready to paint – and coinciding with a Heroclix repaint experiment  – and coinciding with discovering a few 15mm’s didn’t have magnetically attractive washer bases – I thought I’d give it a bash.

(Negative note: Clearly acrylic bases have no magnetic or magnetically attracting properties – so a reliance on either for transport or movement trays becomes defunct – obviously).

First up, the 15s. I painted these guys a while back but when I was looking them out to take to a battle it transpired the washers I’d used were not ferrous. So I was going to have to replace them. I thought I’d try the transparent bases instead.

Forgive the indulgence but I’ve taken new shots (for Before and After) as the original post they were pretty ropey. FYI they are “15mm PNHE Cyborg Agents — Prohibited Non-Human Eradication” as the Khurasan site does not make finding specific models easy at all.

Before:15mm Khurasan PNHE Cyborg Agentsand After:15mm Khurasan PNHE Cyborg Agents Continue reading Can’t see the point of basing: A dalliance with transparent acrylic basing

Practical scenic backdrops for gaming table “Dead Zones”

Some of you may recall from an earlier post an early ‘test’ at creating a backdrop for one of my fantasy city terrain boards. Link to post.

Here is a pic.

Fantasy Town City Wargames terrain print your own battle maps
Started playing around with making a scenic backdrop. Getting there…

The effort composed simply of Photoshopping some matching Dave Graffam art with some perspective artwork found online in order to achieve a sense of continuation from the ‘playable’ board. As you can see from the photo this works quite well and deserved further exploration.

However, it did have one draw back – backdrop or not aside, when placing terrain against a ‘dead table end’ like this does create a lot of dead space around that set terrain (i.e. you have a full depth building jutting against a wall where only the frontage is going to be useful in game terms).

Model Railway enthusiasts conquered this issues aeons ago for the same reasons with ‘low relief’ terrain/models. In effect, cut the terrain in half.

So with that in mind, combining the previous efforts with Photoshop and slicing a number of pre-built Graffam models in half, I made a panel that both compliments the terrain on the board and still plays an active, yet less intrusive, part in the game space. Pretty pleased with the result.

Dave Graffam Paper Model Terrain Dave Graffam Paper Model Terrain Continue reading Practical scenic backdrops for gaming table “Dead Zones”

DIY Gaming Mats revisited – tiles and all.

(Picture heavy post). A good while ago I posted about a fairly successful jaunt into the DIY game mat arena. I was well please with the results. More recently I posted about a similar experiment, also using Pixartprinting when they ran a juicy special offer, but this time on Flag material.

The results on that occasion were less “Wow” and more “Nae Bad” (Scot dialect for okay). Subsequently Vinyl printing at Pixartprinting came around again so I thought I’d have another run at it.

Aside from a couple of standard “roll ’em out and use ’em” mats (images below) I thought I’d try something a bit more ‘flexible’ as well this time. Gaming tiles.

Not a new idea by any means – I’ve made many homespun ones before as will many of you. They work well but the print quality is always going to be restricted by the quality of your printer. Likewise durability by the stock you can print on to. I used to have a great colour laser which was great for this type of printing but it died a few years ago. The inkjet that replaced it, while a good machine, wasn’t so suitable for this purpose. Add to that, some stock that I used wasn’t totally ‘official’ and colour fade to a pinkish hue  not long after printing (and all the work involved with trimming and mounting on to foamcore). Imagine how annoying the same result had on carefully built card building models! Grrr.

On the left, a double tile using the vinyl printing, on the right, one I made earlier using my own printer. In this case it is clear that this is one of the printed stock that suffered from the discolouration I mention above.

So, a few of the images below will at first appearance look odd. Big vinyl sheets with randomly dotted terrain on it (see the coastal set). These were laid out in Photoshop before going off to print to minimise the amount of cutting required and to get as much bang for your buck (i.e. you don’t send off thirty 12″x12″ bits of art to print but one big sheet).

For example. here’s a screenshot of the artwork that went off to print for the City tiles. One big file. One big sheet.

With the coastal one I was looking to get from the big sheet a 3’x3′ plain ‘water’ mat (hence the appearance of pirate and viking ships!). The actual coastal areas and land areas were to be sliced into individual tiles to be used either in conjunction with the ‘water’ or in their own right.

Worked out well.

The City banner, whilst it ‘looks’ like a laid out ready-to-use mat, was always intended for slicing. Which you can see in the later pics. The reason for that was – if the slicing proved problematic then I’d at least be left with a City mat that could be used. The cutting and subsequent mounting was not a problem though.

Print ‘n Play Mats: Red Desert/Planet

Continue reading DIY Gaming Mats revisited – tiles and all.

Mini Update: Ygs & Yangs – More CMG characters for 15mm skirmishing

Rushing this post a little so that these fellas are an option for selection as the basis of a Rogue Stars team for next weeks club meeting where the plan is to get several games of RS going all in 15mm! Currently at 3 pairs I think.

Call me unoriginal, but I liked the colour scheme used on the CMG website to showcase these guys that I pretty much copied it.

They are called Ygs Fighters. No idea who Ygs are nor do they strike me as ‘fighters’ per sae. More like a Science Away Team with a couple of body guards. Whatever the backstory, they are really nice models and full of character. They’d be well at home as a team in Rogue Stars for example.

You can find them here under “Mercenaries” on the Critical Mass Games website.

Now, who can I use as counterpart Yangs?

Critical Mass Games 15mm Mercenaries Ygs Fighters Critical Mass Games 15mm Mercenaries Ygs Fighters Continue reading Mini Update: Ygs & Yangs – More CMG characters for 15mm skirmishing

Mini Update: Overdue Prang Raiders from the Ion Age

[EDIT: Previous post title assigned the Prang’s availability to 15mm.co.uk which has recently been reabsorbed into Alternative Armies. That aside, The Prang were moved from 15mm.co.uk to the Ion Age site some time ago anyway, so I got it wrong on 2 counts 😉 – and the Overdue reference is to my painting promise, not the availability of the miniatures.]

Excuses aside, this year so far has not been so great for the blog but the painting and hobby continues in the background. I promised these pics to GBS sometime ago and they did make a guest appearance in an earlier post but I’ve only now got around to posting their own, more focussed entry.

The Prang themselves, sculpted by Eli Arndt of Loud Ninja Games, are full of character. They make an excellent basis for a skirmish-level game, bug hunt or larger scale battle.

Available here on Alternative Armies Ion Age site, the Raiders being part of a growing range of Prang.

15mm.co.uk Prang Raiders Alternative Armies Sci Fi Aliens 15mm.co.uk Prang Raiders Alternative Armies Sci Fi Aliens 15mm.co.uk Prang Raiders Alternative Armies Sci Fi Aliens 15mm.co.uk Prang Raiders Alternative Armies Sci Fi Aliens Continue reading Mini Update: Overdue Prang Raiders from the Ion Age